~2015
First lines of code
Scripts, small tools and a lot of trial and error. Learning how programs actually think.
Open for commissions
rytento studios — Paper plugins in Java and Discord bots in Python. Eleven years of programming, the last four-plus spent deep in the JVM.
11y
Programming
4+
Years in Java
650+
Combined peak players
3
SMP networks shipped for
Journey
I didn't start with the JVM — I started by breaking things and figuring out why. That habit carried over to every language since.
~2015
Scripts, small tools and a lot of trial and error. Learning how programs actually think.
~2022
Moved to Java and the Paper API — typed, fast, and built to survive a busy server tick.
Now
Plugins, Discord bots and server tooling for live communities — with a ticket queue to keep it all on track.
Work
Plugin work across live SMP networks — systems that held up when hundreds of players logged in at once.

136 peak
Plugin development and server systems for a mint-themed survival community.
343 peak
The biggest of the three — high-concurrency survival systems under real load.

173 peak
Custom gameplay and infrastructure for a Stitch-themed survival network.
Studio
I'm rytento. I've been programming for about eleven years and writing Java for the last four-plus — mostly Minecraft plugins on Paper, with Discord bots in Python on the side.
rytento studios is where that work lives: plugins, bots and the glue that keeps a server community running. Requests go through the ticket queue so nothing gets lost in DMs.
Try the terminal below — type help.
Tickets
Every request gets a numbered ticket and a private page where you can follow it from new to in progress to done — and talk with me along the way.
Contact
Send a quick message here and it lands straight in my inbox as a ticket you can follow. Or add me on Discord — DMs are open.